![]() ![]() ![]() ![]() I feel that the bot is too stupid and easy in town battles to bottle bait in a street and the encricle.įor the 41 Units mod, you need to enable it at the start of a campaign for it to work. We believe a very important part of modding is providing customized experiences for. However, we also recognize that it is important for players to have options and to enjoy their time however they want. Some of these mods really are up to your choice like "Minor Settlement Field Battle". With Divide et Impera, we want to create a curated experience for everyone that fits with our vision of the game and the time period. Though I like to keep the pikes as they are in Vanilla Divide et Impera.Īll units pack are balanced with Alternative Economy but also works without Alternative Economy. I personnaly use All Factions 24 Turns Per Year so that seasons have more effects on the gameplay, but you can easily take another mod like All Factions 12 Turn Per Years if you wish!Īlso I use DeI - Alternative Phalanx/Shield Wall because it's much easier for the AI for use Phalanxes that way, and I feel like the Phalanxes push by themselves this way without you having to micro manage their pushes all the time. Also some mods are really up to your preference, l recommend you look at them first! I do not know if they will be placed by this default in the launcher order. They are all put in load order currently in the collection. This collection contains mods and submods that are all compatible with each other aswell as the current version of the game and Divide et Impera overhaul mod (as of April 2020). ![]()
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